local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1
L0_1 = {}
L0_1.group_id = 133222126
L1_1 = {}
L2_1 = {}
L2_1.config_id = 126001
L2_1.monster_id = 21020201
L3_1 = {}
L3_1.x = -4817.798
L3_1.y = 219.09
L3_1.z = -4726.121
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 161.202
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 32
L2_1.drop_tag = "\228\184\152\228\184\152\230\154\180\229\190\146"
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 14
L3_1 = {}
L3_1.config_id = 126005
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = -4821.699
L4_1.y = 219.095
L4_1.z = -4723.597
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 100.21
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.area_id = 14
L4_1 = {}
L4_1.config_id = 126006
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = -4820.708
L5_1.y = 219.099
L5_1.z = -4727.382
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 34.196
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.area_id = 14
L5_1 = {}
L5_1.config_id = 126007
L5_1.monster_id = 21010101
L6_1 = {}
L6_1.x = -4816.236
L6_1.y = 219.096
L6_1.z = -4721.663
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 191.878
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L5_1.area_id = 14
L6_1 = {}
L6_1.config_id = 126008
L6_1.monster_id = 21010101
L7_1 = {}
L7_1.x = -4814.794
L7_1.y = 219.099
L7_1.z = -4725.409
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 288.028
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 30
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.area_id = 14
L7_1 = {}
L7_1.config_id = 126009
L7_1.monster_id = 21010101
L8_1 = {}
L8_1.x = -4817.065
L8_1.y = 219.1
L8_1.z = -4728.161
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 342.038
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 30
L7_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L7_1.area_id = 14
L8_1 = {}
L8_1.config_id = 126011
L8_1.monster_id = 21010701
L9_1 = {}
L9_1.x = -4821.699
L9_1.y = 219.095
L9_1.z = -4723.597
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 100.21
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 30
L8_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L8_1.area_id = 14
L9_1 = {}
L9_1.config_id = 126012
L9_1.monster_id = 21010701
L10_1 = {}
L10_1.x = -4820.708
L10_1.y = 219.099
L10_1.z = -4727.382
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 34.196
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 30
L9_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L9_1.area_id = 14
L10_1 = {}
L10_1.config_id = 126013
L10_1.monster_id = 21010701
L11_1 = {}
L11_1.x = -4816.236
L11_1.y = 219.096
L11_1.z = -4721.663
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 191.878
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 30
L10_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L10_1.area_id = 14
L11_1 = {}
L11_1.config_id = 126014
L11_1.monster_id = 21010701
L12_1 = {}
L12_1.x = -4814.794
L12_1.y = 219.099
L12_1.z = -4725.409
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 288.028
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 30
L11_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L11_1.area_id = 14
L12_1 = {}
L12_1.config_id = 126015
L12_1.monster_id = 21010701
L13_1 = {}
L13_1.x = -4817.065
L13_1.y = 219.1
L13_1.z = -4728.161
L12_1.pos = L13_1
L13_1 = {}
L13_1.x = 0.0
L13_1.y = 342.038
L13_1.z = 0.0
L12_1.rot = L13_1
L12_1.level = 30
L12_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L12_1.area_id = 14
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
L1_1[9] = L10_1
L1_1[10] = L11_1
L1_1[11] = L12_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 126002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = -4819.948
L3_1.y = 219.097
L3_1.z = -4720.151
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 159.729
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 26
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 14
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1126003
L2_1.name = "ANY_MONSTER_DIE_126003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_126003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_126003"
L3_1 = {}
L3_1.config_id = 1126004
L3_1.name = "SPECIFIC_MONSTER_HP_CHANGE_126004"
L4_1 = EventType
L4_1 = L4_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE
L3_1.event = L4_1
L3_1.source = "126001"
L3_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_126004"
L3_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_126004"
L4_1 = {}
L4_1.config_id = 1126010
L4_1.name = "ANY_MONSTER_DIE_126010"
L5_1 = EventType
L5_1 = L5_1.EVENT_ANY_MONSTER_DIE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_126010"
L4_1.action = "action_EVENT_ANY_MONSTER_DIE_126010"
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 126001
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 126002
L3_1[1] = L4_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "SPECIFIC_MONSTER_HP_CHANGE_126004"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 126005
L6_1 = 126006
L7_1 = 126007
L8_1 = 126008
L9_1 = 126009
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_126010"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L6_1 = 126011
L7_1 = 126012
L8_1 = 126013
L9_1 = 126014
L10_1 = 126015
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "ANY_MONSTER_DIE_126003"
L5_1[1] = L6_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_126003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 126002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_126003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.type
  L3_2 = EventType
  L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE
  if L2_2 == L3_2 then
    L2_2 = A1_2.param3
    if not (30 < L2_2) then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_126004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133222126
  L5_2 = 2
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_126004 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_126010 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddExtraGroupSuite
  L3_2 = A0_2
  L4_2 = 133222126
  L5_2 = 3
  L2_2(L3_2, L4_2, L5_2)
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_126010 = L1_1
